• The start of MSI exposes weaknesses in regional playstyles

    Honoring long standing traditions, day one of MSI 2018 wasn’t fantastic for North American and European teams. We’re only one day into the group stages of the international MSI tournament. I think it’s only fair that readers be reminded of that fact. In that short time, and during the...
  • Dungeons & Dragons 5th edition is a gift

    I write this editorial with slightly more than 5 years experience playing D&D. For that reason, most of my time playing the game has concerned editions 3.5, and 5. In those years, I’ve seen a gradual shift in popular culture. A culture which has grown ever more inclusive of the...
  • Far Cry 5 Character Customization

    Creating Your Own Character Or Playing An Established Hero?

    Games like The Elder Scrolls, Fallout, Dragon Age and Mass Effect have popularized character creation. From the gender to the face, the ethnicity, not to mention the hair and features, the customization menu has become very deep and complex, akin to The Sims. Make your own hero, tailored to...
  • What makes a good souls-like?

    By now, I’m guessing about three-quarters of our audience will have had a run-in with the term souls-like. In fact, it has become so infamous through its overuse that some YouTubers have made a career off souls-like bashing. However, instead of running away from the classification, we’re going to...
  • Last Day of June indie game

    How Indie Games Make Us So Emotional

    Indie games (short for independent games) are developed independently from big publishers and without their financial support. While this may prove to be a great disadvantage, there may be a silver lining.  ...
  • What’s in a remaster?

    The last few years have seen their fair share of remastered games. Why exactly these remasters came out has varied. It has ranged from a need for a port ( The last of us on PS4) to making past classics available on modern consoles. It’s difficult to debate that...
  • Hands-On: Nintendo Labo

    Everyone was perplexed when Nintendo revealed a new line of product that was entirely made of cardboard. With its never-ending thirst for innovation, Nintendo presents us with an opportunity to finally see what Nintendo Labo is all about. After of trying out different kinds of contraptions, this is my...
  • Why Skyrim Just Won’t Die

    By now, everybody has played The Elder Scrolls V: Skyrim or at least heard of the infamous “arrow to the knee” meme. (Seriously, it’s just pop culture at this point.) But what makes this game so special and why is it a no brainer for people to still buy...
  • FAR CRY 5: When Form Conflicts with Tone

    Disclaimer I loved my time playing Far Cry 5. I thought the world was beautifully crafted and that the Seed family was believable as antagonists. The improvements which Ubisoft made towards streamlining the player experience and rewarding exploration felt great. Without needing to unlock areas through towers, as had...
  • Halcyon 6 and Darkest Dungeon: Canada’s indie game pride

    I’ve only played 10 hours of Halcyon 6: Lightspeed Edition, and I’m already in love. Massive Damage’s tactical RPG, which was re-released in August 2017, is an absolute blast to experience. But playing through the space-faring indie game got me thinking, particularly when I saw that it was subsidized...