Pillars of Eternity II: Deadfire Released!
Do you like Role-Playing PC games? What about Dungeons & Dragons? If you do, you should definitely be excited about today’s PC release – Pillars of Eternity II: Deadfire by Obsidian Entertainment.
Yo-ho-ho and a rampaging god
Why should I be excited Cedrick?
Well, if you’ve got to ask, it’s probably because you haven’t played the first one. Let me break it down for you. If you’re not yet initiated to an infinity engine RPG in the likes of Baldur’s Gate, they’re fantastic representations of pen and paper games on PC. Although systems vary from title to title, their combat systems are usually turn based and the character customization based on stats. Pillars of Eternity was particularly impressive for it’s modern presentation, fantastic voice-acting and commitment to player decisions. You’ve decided to invest all your stat points into Strength? Good luck avoiding traps, but those rusted gates are yours for the mending. The first game’s story hooks were all reliant on player interaction, and the number of variables was truly astounding.
Indeed, Pillars of Eternity II: Deadfire, like it’s predecessor marks a return to force for this type of RPG. From what we know the second one will only improve on it’s formula. As concerns exploration, more emphasis has been put on seafaring. Game director Josh Sawyer has confirmed that they’ve put a lot of attention towards the games sense of scale.
During the same interview, Sawyer would confirm that Pillars II will integrate an optional “level scaling” for enemies. While players who enjoy a traditional RPG experience can take the game as it is, others can choose to opt for an adjusted enemy curve.
While the storytelling in Pillars was dreadfully slow at time, Obsidian’s commitment to player impact was game-changing. The narrative conclusion which could last upwards of 10 minutes in Pillars 1 should be testament enough to their commitment towards varied endings.
Here’s to hoping Pillars of Eternity II: Deadfire delivers on the studio’s promises. With extensive post launch content already announced by Obsidian, I can’t wait to sink my teeth into another 40+ hour tale.
Pillars of Eternity II: Deadfire releases on May 8th for Microsoft Windows.