GoldenEye 007 Meets Unreal Engine 4
The Nintendo 64 is probably one of the best game consoles in History; it now brings back memories of what gaming used to be after school.
These memories probably feature games like Super Mario 64, Bomberman 64, The Legend of Zelda: Ocarina of Time, and more. However, one of the best selling shooters at the time was GoldenEye 007. When you look back at the game, you will now complain about the graphics’ imperfection and what not, but as a portfolio project, environment artist Jude Wilson decided to capture the essence of the game and recreate it using modern technology. From scratch, he has recreated a better version of the Facility level from the N64 version of GoldenEye 007.
“I have recreated a small piece from the level ‘Facility’, to go towards my portfolio as an environment artist,” said Wilson. “This piece is also for an assignment I was given as I am currently studying for a Masters degree at Sheffield Hallam University.”
“I have combined the N64’s original layout with the films look and feel using Unreal Engine 4. I have tried to get it as realistic as possible, using the films interiors, props and lighting but, remaining true to the original game at the same time.”
Wilson explains that for this project, he has used 3DS Max, Unreal Engine 4, Marmoset Toolbag 2, Photoshop, nDo2 and Substance Designer to create every element you see in his demo video (below). “All the artwork and everything you see has been made by myself and all from scratch,” he explains.
Wilson has been reached out by the community and was asked to provide them with an update version of all of the game’s levels. It might take some time, especially considering he is a student at the moment, but I agree that it would be a crazy experience to relive GoldenEye 007 moments with smoother and modern graphics.
If you wish to see more of Jude Wilson’s work, feel free to check out his Google site here.