The new fighting generation has written a new chapter of it’s fairly young story with the new instalment of the mythical franchise by Capcom, Street Fighter V.
After many iterations on their last combat game on the longest console-gen in history, Capcom comes back with a brand new chapter of their legendary series idolized by many across the globe, Street Fighter V. The game comes forth with new inventive ideas, yet keeping a familiar flair to it’s fantastic story, all in order to offer a new gameplay experience never before seen in this close combat game. Exclusive to PS4 consoles and Windows PC, Capcom and Dimps still continue to work hard to obtain their dominance on a market that has seen Mortal Kombat X blow up the scale. What’s the verdict?
The Planet’s best fighters reunite once again under the same roof, and yet after 20 years of history, Street Fighter V stays faithful to its nature. Yes, the game may contain different characters with brand new techniques and a new context, but the fifth instalment of the series does not break the chain of its winning formula and procures a sense of comfort and nostalgia to all SF veterans with a little spice to modernize the universe. It is safe to say that the famous quote, “Why change a winning formula?”, makes perfect sense in this case.
The biggest downside is without a doubt the lack of content in the Story Mode. Although it offers a delightful yet small insight on each characters, it left its players, veterans or noobs, still unsatisfied on that specific aspect, which looked like it will bring a refreshing new taste when the game will make its entry on the “current-gen” of the Japanese mythical franchise. Despite the lack of content, the environment of each arena is more alive with a screaming crowd filled with colors. And technology does it again! Now enough blabbering, we’re moving on to more serious manners. The Gameplay!
How can you qualify gameplay? Do we assist in the seed of hardcore gameplay known by veterans? Or will a new direction bring the fifth title towards new skies and appeal new fans? Capcom and Dimps answer: Both!
Each character continues to distinct themselves with their unique abilities and skills in combat under the same environment. A great formula that we will always greet with open arms as hardcore fans. For those new to the series, the developers have decided to introduce the V-Gauge, probably the biggest novelty brought to this game. The V-Gauge is a meter that permits its players to attain a destructive ability in each combats. Once fully filled, it will give you access to your V-Skill conjured by the V-Trigger. The V-Trigger is easily accessed by pressing on H-Punch and H-Kick simultaneously. `this ability will give access to the character’s ultimate technique, releasing steam in the heart of combat. The V-Gauge is not new to the series for it made its first appearance in the Alpha series. But it’s new facade is what makes it interesting for all types of players.
For the sole purpose of respecting traditions, nothing has drastically change when it comes to the classical attack combinations. Unlike its predecessors, in this title you truly feel when an attack or a hit was perfectly executed. A sensation that was strongly absent in the latest game that was launched in 2008 in the arcades.
Ryu still has the same fighting style which made him so popular in this well-known universe. Nonetheless, many changes have been brought to some notorious characters in the series. I will take Ken Masters for example. This American fighter, Ryu arched enemy and forever rival used to share a very similar yet different fighting style as Ryu. In this instalment, he possesses a more extravagant and destructive combat style. Still faithful to his Shoryureppa, Ken is now able to ignite himself while in combat with a new variation of his Tatsumaki, offering a new sensation of mobility to Ken and other possibilities of attack sequences.
Street Fighter V offers a gameplay that could be appealing to all types of players. Not only does it have a great competitive feel for players who want to put their skills to the test on the online-mode or simply with some buddies in the same room. On a negative note, the game has a big lack in characters making it quite repetitive in your gaming sessions.
Capcom and Dimps have nailed the aesthetic aspect of Street Fighter V. Fed by the most recent iteration of Unreal Engines, Unreal Engine 4, the game is of such compelling beauty that would take anyone’s breath away. The environments are so magnificent and more alive than ever before. We are far from the old uninviting colored backgrounds. What truly makes this game spectacular is the artistic conceptions of each characters. Whether it’s in the traditional style of certain prestigious characters like Ryu, Cammy or even Chun-Li or in the new styles of Ken and Nash, each warrior possesses a sublime allure.
The special effects are very distinct in Street Fighter V, going towards a more futuristic insane effects. I.E Ken’s Tatsumaki ignites pretty much anything found in his path. M.Bison’s Psycho Power is as dark as his aura.
Moving on to the sound aspect, the soundtrack in Street Fighter V compliments the game very well. The rich quality of the musical compositions offers a fantastic result. Something that has not been seen since the Street Fighter III:3rd Strike. With the right sounds and great images, players are easily emerged into the world of SFV.
As mentioned earlier, the action is quite dull and unsatisfying in the Story mode. Players will quickly switch onto the online-mode and put their skills to the test. That is if you manage to not have any problems connecting to to Capcom’s servers which have occurred many times before. Due to the various connection problematic, it greatly affected the gameplay’s quality. During fights, players will realize that the quality and rhythm of offline is far from perfection.
What is sad in all of this is that the multiplayer mode online and offline is the only thing you can pretty much do in the game. The arcade mode is absent. On top of that the story-mode can easily be completed in less than 2 hours for each characters. Even if you take your time. Unless you are a training or survival mode fanatic, this gaming experience will rapidly turn into repetition. Not to mention the flagrant lack of characters which only adds onto the assumption of a possible premature release of the game by developers or that Capcom wants to benefit on the post launch content.
Yes, Capcom has promised many more content to come within the next few months, but the game is still quite limited. What is interesting on the other hand is the fact that you can obtain a bundle of content for free. The money currency used for SFV is the in-game currency called Fight Money which will give you access to purchase all characters, costumes and other items in the game. It is easily earned in the story-mode or in the versus ode if spent hours upon hours of gaming.
In conclusion, Street fighter V is the amateur’s long awaited reboot of the series. The gameplay is magnificent and is of an incredible beauty. It’s lack in content is a big downfall for the game. In the end, an unfinished game with so much potential hidden in the DLCs and upgrades which should complete the core of the game.
Street Fighter V marks its great comeback to the series after being inactive since Street Fighter III: 3rd Strike. Yes, it may have been a long time since I last found myself playing that game. The access to the Beta was quite horrible, but to my surprise the new instalment has pleasantly surprised me. By allying new trends and old traditions, I’ve never felt so implicated in a Street Fighter game for almost a decade. Its gameplay is very intoxicating, diverting and of course very competitive.
In my opinion, the game should not be retailed at $69.99 for I feel like you do not get your money’s worth when it comes to the gaming experience. Until we get all of the extra content, the game is very dull and trying to adventure yourself in the online mode can be extremely frustrating. At the end of the day, we can clearly ask ourselves if Capcom wanted to make money on the spot or if they had no choice but to release the game on that specific date. Like many of their recent games, we can’t help but wonder if their glorious years of development have past.